Web based 3D camera simulator

Science & Technology
re:publica 2016

Short thesis: 

This talk is about a web based solution to simulate 3D cameras for prototyping, developing and testing perceptual computing, augmented reality applications without using a physical device.

Description: 

This talk is about a web based solution to simulate 3D cameras for prototyping, developing and testing perceptual computing, augmented reality applications without using a physical device. The simulator mimics all of the hardware features of a typical 3D camera like that of Intel’s RealSense or Microsoft’s Kinect. The solution is purely based on JavaScript and easily integrates with the 3D camera’s SDKs. Also, it is platform independent.

Using this simulator, people can conduct workshops, seminars for a larger audience who would be intending to learn a new technology, but wouldn't be having the required hardware (RealSense / Kinect / Leap Motion). All the sci-fi stuff from movies is no more a fiction, and perceptual computing has made all of this transform into reality. So when all of this is happening, I would love to introduce before the audience the immense possibilities which could be explored through JavaScript and web.

newthinking
Tuesday, May 3, 2016 - 11:45 to 12:15
English
Talk
Beginner

Tracks

Speakers

Front-End Dev