We are living in the middle of the post-digital age. The Internet is omnipresent – particularly in the arts and in culture. Digital art – from remixes and GIFs, to net-art to virtual reality and interactive text-based adventures –, creative activism and politico-cultural questions on decision-making are all things we want to discuss with you at re:publica 2017. What roles do museums and exhibition spaces play in today's world? What can libraries do to close the digital gap?

This thematic cross-road of a track welcomes your literary bot projects as much as cultural studies of the Twitter-sphere. What about a full theatre piece? Open Culture approaches in cultural institutions, utilisations of archives and the collaboration between FabLabs and high art are on the agenda.

During our re:publica TEN anniversary edition, the developments of Immersive Arts and augmented/virtual reality were explored and made engaging through numerous session formats. This showed us that the urge for participation and immersion socially relevant topics has never been so important. What are the latest developments in VR and what impacts will they have on us as a society? 

We look forward to your projects, ideas and topic on arts & culture and are eager to see what kinds of experiences new technologies will offer us in the future.

Image credit: re:publica/Jan Michalko (CC BY 2.0)

  • Das Netz ist überall – und wir gestalten es. It‘s Culture, Baby! Auf dem Track Arts & Culture ging es auf der #rp17 um digitale Kunst, Kulturpolitik, Netzaktivismus und Bildung. Das prominente Thema: Virtual Reality (VR) und was man damit so anstellen kann. Ein Rückblick. 

  • Arts & Culture
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    This session will explore the the psychedelic experience from two different perspectives.

    Ciara Sherlock, psychedelic experience facilitator and founder of the Psychedelic Society of Ireland will show how digital communication is facilitating the third wave of the psychedelic age that is now unfolding.

    Dr Bryan Duggan VR experience facilitator and computer science lecture in DIT will explore the psychedelic experience from the perspective of Timothy Leary, Terence McKenna, Alan Watts, Psychedelic Science and others and he will show how how aspects of the psychedelic experience can be conveyed through immersive virtual reality.
  • Arts & Culture
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    As part of Fablab Berlin's presentation Theresa Schubert is presenting her generative installation "survival".
  • Arts & Culture
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    An interactive light sculpture
  • Arts & Culture
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    In this session award-winning film director Ng’endo Mukii will talk about her virtual reality film ‘Nairobi Berries’ and give us an insight into the filmmaking/VR scene in Africa. The session will be introduced by the European Film Market of the Berlinale, which hosts a platform for collaboration between the African and the international film industry.
  • Science Fiction
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    A robot builder and a Robot Psychiatrist walk into a bar- and talk.
  • sub:marine
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    At re:publica 2017, the Willy Wonka of Design and Science, Critical explorer and fearless and passionate provocateur, Wired Innovation Fellow, designer Nelly Ben Hayoun will create a space for thoughts, debate and provocation around the sociological and critical impact of new technologies. She will define her design work and practice as a Designer of Experiences and demonstrate how the Human Condition can prevail over technology. She will pledge for Greek Tragedy and remind the audience that innovation often comes from ‘multidisciplinary conflicts’.
  • Arts & Culture
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    Ein Spreeblick-Vortrag auf der re:publica ist wie der Klick auf den Google-Button "Auf gut Glück".
  • Arts & Culture
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    There is a growing movement of people from all walks of life having psychedelic experiences for the purposes of consciousness expansion, creativity, personal growth and therapy. In this talk, Dr Bryan Duggan will explore the psychedelic experience from the perspective of Timothy Leary, Terrance McKenna, Alan Watts, Psychedelic Science and others. Further, he will show how how aspects of the psychedelic experience can be conveyed through immersive virtual reality by providing beautiful, psychedelic inspired, consciousness expanding experiences to the player.
  • Science Fiction
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    In this session Antoine Cayrol will explore the new grammar of VR by looking at two sci-fi narrative pieces: I Philip and Alteration.
  • Politics & Society
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    Motherboard lädt zum munteren Fake News-Raten: In unserer Spielshow kriegen unsere Kandidaten mehrere fast unglaubliche Geschichten in Form von Facebook-Posts vorgesetzt und müssen dann entscheiden, ob die Story eine Ente ist und welches Medium die Nachricht verbreitet hat. Zu Beginn des Spiels hat jeder Kandidat fünf Knetfigur-Leben. Nach jeder falschen Antwort verlieren die Teilnehmer eine Figur, die von unserer unerbittlichen Hydraulikpresse (Modell Lügenpresse™) zermalmt wird.
  • Arts & Culture
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    Li Alin is an interdisciplinary artist presenting art works questioning evolution strategies and human reproduction. In this talk she presents her body of work Enter Me Tonight (EMT), which questions the patronizing of human reproduction by patriarchal societies.