🦠🦋🌴🦜 Bunker for a Tropical Pixel 🦠🦋🌴🦜
Tatyana Zambrano , Hernan Rodriguez
Bunker for a Tropical Pixel is a movie game set in a post tropical world where light has disappeared from the planet. In this environment, tropical bio-bacteria become the only beings capable of generating UV and spiritual light. Players follow the journey of an extremophile that must absorb algorithmic spiritual energies as they travel through three symbolic worlds based on the RGB pixel system: the infra-tropic (Red), the wetlands and mystical swamps (Green), and the risky amusement tropic (Blue).
The game rethinks how digital games represent the tropics—moving away from colonial, exotic, or simplified views, and toward a post-tropical vision that questions these stereotypes and engages with ecological and technological issues. Mixing cinematic sequences with meditative puzzles, Bunker For a Tropical Pixel is designed as a short, narrative experience where the player joins different visions of nature nurtured in South American cultures – a synthesis between traditional knowledge and artificial tropicality.
The game was developed during a residency at Museu do Amanhã (Brazil), in partnership with Gluon (Belgium) and Buen-TEK (European Union).